💡 Fun & Engaging Lessons About Everyday Technology for Young English Learners!
This beginner-level ESL unit from SuperEnglishESL.com introduces kids to the world of technology, focusing on computers, tablets, apps, the internet, and more! Through fun and interactive lessons, students will learn essential vocabulary, sentence structures, and phonics while engaging in discussions, games, and activities that make technology relatable and exciting.
Perfect for 1:1 online lessons, group classes, or classroom teaching, this unit supports young ELL (English Language Learners) by enhancing their speaking, listening, reading, and writing skills in a way that’s both fun and practical.
Students begin by learning basic technology vocabulary, such as computer, tablet, app, and download. They discuss how they use technology daily, from reading books on tablets to watching videos.
Lesson Features:
✔️ Warm-up: Memory game – students recall technology-related images
✔️ Reading & Discussion: A story about kids using tablets and computers throughout the week
✔️ Vocabulary Focus: tablet, app, download, upload
✔️ Grammar & Sentence Structures: Reflexive pronouns (myself, yourself, himself)
✔️ Phonics: Words ending in “-est” (best, test, rest)
✔️ Interactive Elements: Question-forming practice about technology usage
✔️ Real-Life Applications: Talking about apps they use for learning and fun
Students explore the internet, searching for information, and watching videos. They also discuss how we use technology to find and share things.
Lesson Features:
✔️ Warm-up: Talking about past, present, and future actions (e.g., “What did you watch yesterday?”)
✔️ Reading & Discussion: A classroom project where students find, edit, and upload videos
✔️ Vocabulary Focus: internet, find, video, search
✔️ Grammar & Sentence Structures: Reflexive pronouns (ourselves, themselves)
✔️ Phonics: Words ending in “-end” (send, bend, lend)
✔️ Interactive Elements: Role-play – students act as internet users searching for videos
✔️ Real-Life Applications: How to find and watch educational videos
Students learn about common technology issues like low battery, full memory, and charging devices. They also practice asking for help and solving problems.
Lesson Features:
✔️ Warm-up: Word chain game using technology-related words
✔️ Reading & Discussion: A story about kids facing technology problems and fixing them
✔️ Vocabulary Focus: full, empty, battery, almost
✔️ Grammar & Sentence Structures: Reflexive pronouns (itself, yourself)
✔️ Phonics: Words ending in “-est” and “-end”
✔️ Interactive Elements: Matching technology problems with solutions
✔️ Real-Life Applications: How to ask for help when a device isn’t working
This lesson focuses on how technology works, introducing words like charge, charger, plug in, and screen.
Lesson Features:
✔️ Warm-up: “Name 3” game – students name technology-related items
✔️ Reading & Discussion: A story about kids charging devices and using screens
✔️ Vocabulary Focus: charge, charger, plug in, unplug, screen
✔️ Grammar & Sentence Structures: Reflexive pronouns in daily tasks (e.g., “He can charge it himself.”)
✔️ Phonics: Words with “-end” and “-est” sounds
✔️ Interactive Elements: Role-playing conversations about charging devices
✔️ Real-Life Applications: Talking about how to take care of technology
The final lesson reviews all previous vocabulary, grammar, and reading topics through games, comprehension questions, and fun activities.
Lesson Features:
✔️ Warm-up: “Guess the Word” game – teacher describes a tech word, and students guess it
✔️ Assessment Tasks:
✅ Young ELL and ESL learners at the A1 (Beginner) level
✅ Ideal for kids in online 1:1 lessons, group classes, or traditional classrooms
✅ ESL teachers looking for engaging, structured, and interactive lessons on technology
📄 Lesson previews & worksheets
🎲 Games & interactive activities
📚 Reading passages & discussion questions
🔊 Phonics & pronunciation exercises
📌 Use real-life examples to connect lessons with kids’ experiences (e.g., “What do you use to watch videos?”)
📌 Have students bring their favorite device (real or pretend) to class to discuss
📌 Encourage students to act out technology problems and suggest solutions